Help Mark Escape is a visual novel style mobile game that was prototyped by a team of students at Abertay University for our client Embodied Self Defence. (https://embodiedselfdefence.com/)
One of the main challenges this project posed was that it needed to be playable on mobile devices. This meant that the polycount of the characters had to be much lower than usual. As the characters would need to have facial animations during parts of the game, we decided that it would be most efficient to have 2 models for each character that could be swapped out when appropriate. A very optimised full body model for non-speaking full body scenes, and a higher poly waist-up model that could be used during speaking scenes.
The full game can be viewed on itch.io: https://spicyspacechickens.itch.io/help-mark-escape
Role: 3D Character Artist (Concepting, Modelling and Texturing).