Celeste is a character model that was created as a personal project between September and November 2025. This character was sculpted from scratch, retopologised and UV unwrapped in Blender and then taken into Substance Painter for texturing. The strand based hair groom was developed in Blender and it's material was created as an instance of the MetaHuman hair material. Finally, all render images and videos were created in Unreal Engine 5.