The Blind God is a single-player, first person shooter game that incorporates deck-building mechanics and includes accessibility features for visually impaired players as well as providing representation for certain types of visual impairments. This game was created by a team of 4 Abertay students as a collaborative Honours Project. I contributed to the team as the Character Artist to concept, model and texture the enemies in the game and I also designed and created the user interface. In addition, some of the enemy creature models were rigged and skinned by myself before being passed over to the team's programmer for procedural animation. My research focused on two main areas namely; designing and creating a series of unique, fictional creatures that are designed to function with the core mechanic in the game (that their eyes are their weak points) as well as ensuring that these creatures aligned with the game's environment. [September 2022 - May 2023]
Creature Turntables